About

My vision for design drives me to produce what stands out and makes a great impression.

What I know

Visual Design

Ability to create polished and pleasing layouts, with well-crafted screens. Ability to use colors, typography, shapes, etc. according to an specific purpose intuitions or personal tastes.

Product Thinking

Ability to define the business problem or business opportunity, the target audience and a working hypothesis to test. Ability to define the success metrics and product goal or their benefits.

Interaction Design

Ability to design intuitive flows and interactions, achieving the easier way to go from point "A" to point "B" in each screen. Ability to describe any interface behavior as a result of the user actions.

User Research

Ability to understand (by qualitative and/or quantitative research) how users behave, how they think and what are their actions, thoughts, feelings, motivations and needs.

Prototyping

Ability to build something (a rough interface, an intermediate interface or the finial interface) to interact, test and iterate. Ability to use prototyping tools and softwares or to code as a front end developer.

Problem Solving

Deepen and detail the ideas, through documents that describe how the users will interact with the product, transforming the project into something tangible, Then, validate the proposed solutions (both by the team and by the users.

WHAT YOU NEED TO KNOW

Meet the “Team”

  • Johnathon Sanchez

    User Experience & Graphic Design

  • Mark

    Moral Support

  • Basil

    Professional Jerk